CR / RELEASE 2026-07-24

Rule 143.2.b

If a unit's Might is ever less than 0, it is treated as 0 when referenced by spells and abilities, and when summing Might to be assigned as damage in the Combat Damage Step. See rule 465. The Combat Damage Step for more information.

Rule hierarchy

Parent143.2Might: The combat statistic of a Unit. Used to determine a Unit's contribution to Combat, as well as when it is Killed by damaging effects.
Direct children

PROVENANCE

Pinned to Riot's source document

Effective date
2026-07-24
Release
2026-07-24
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