CR / RELEASE 2026-07-24
Rule 143.2
Might: The combat statistic of a Unit. Used to determine a Unit's contribution to Combat, as well as when it is Killed by damaging effects.
Rule hierarchy
Direct children
143.2.aIf a Unit ever has nonzero damage marked on it equalling or exceeding its Might, it is Killed.143.2.bIf a unit's Might is ever less than 0, it is treated as 0 when referenced by spells and abilities, and when summing Might to be assigned as damage in the Combat Damage Step. See rule 465. The Combat Damage Step for more information.