CR / RELEASE 2026-07-24
Rule 443.1.a
Skip is an action that interacts with events and procedures of the turn. Example: A card reads in part “Choose an enemy unit. Skip the next time that unit would move this turn.” This is a replacement effect that replaces the event of a unit moving with nothing. Example: A card reads in part “Skip your Draw phase.” This is a replacement effect that replaces a player’s Draw Phase with nothing. Example: A card reads in part “Choose a player. They skip their next point from conquering this turn.” This is a replacement effect that replaces the 1 point gained when conquering with nothing.