CR / RELEASE 2026-07-24
Rule 443.1
Skipping an event is the act of replacing that event with nothing.
Rule hierarchy
Parent
443SkipDirect children
443.1.aSkip is an action that interacts with events and procedures of the turn. Example: A card reads in part “Choose an enemy unit. Skip the next time that unit would move this turn.” This is a replacement effect that replaces the event of a unit moving with nothing. Example: A card reads in part “Skip your Draw phase.” This is a replacement effect that replaces a player’s Draw Phase with nothing. Example: A card reads in part “Choose a player. They skip their next point from conquering this turn.” This is a replacement effect that replaces the 1 point gained when conquering with nothing.443.1.bSkip actions are usually formatted as “Skip [event or procedure of the turn].”