CR / RELEASE 2026-07-24

Rule 370.1.a

An event is the singular moment that results from a Game Action being performed or from a Game Object changing state. Example: The moment that results from a unit being killed is an event that can be referenced by game effects, or even skipped entirely. Example: The moment that results from a unit becoming Mighty is an event that can be referenced by game effects, or even skipped entirely.

Rule hierarchy

Parent370.1Replacement Effects apply to any event or instruction that qualifies for their application. A Replacement Effect will specify the circumstances by which an event or instruction will qualify to be replaced.
Direct children

PROVENANCE

Pinned to Riot's source document

Effective date
2026-07-24
Release
2026-07-24
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