CR / RELEASE 2026-07-24

Rule 437.5.a

Damage can be assigned to a Unit up to a value that would be Lethal considering the Prevent Value of all Prevent Actions on a Unit, following the normal rules for damage assignment. Example: A unit with 2 [M] is being assigned damage in the combat damage step. The unit has “prevent the first 3 damage I would take each combat.” The unit would need to be assigned 5 damage in order to have lethal damage assigned to it.

Rule hierarchy

Parent437.5Damage can still be assigned to Units in combat that are affected by Prevent. The damage dealt as a result of that assignment will be affected by the Prevent action.

PROVENANCE

Pinned to Riot's source document

Effective date
2026-07-24
Release
2026-07-24
Source PDF SHA-256
9c5fb8b8638f2cd19ceda237929fa2c37aac23c797cc7410294993470ba5a30b
Rendered rules SHA-256
8cc6bea6992957818c584e1b02742c6d3be805417004b96567b2cf2367a6dae0