CR / RELEASE 2026-07-24
Rule 433.1
Swapping is the act of increasing one numeric value and decreasing another numeric value on some number of Game Objects such that their values are reversed.
Rule hierarchy
Parent
433SwapDirect children
433.1.aSwapping creates two different effects that apply to each attribute. One that Increases one value and one that Decreases the other. These effects last for the duration specified by the effect that instructed the Swap.433.1.bTo accomplish this, determine the difference between these values and then apply an Increase for that amount to the lower value of the two attributes, and a Decrease of that amount to the higher value of the two attributes.433.1.cIf both attributes are the same numeric value, Swapping has no effect.