CR / RELEASE 2026-07-24
Rule 410.1.b
A player may take any number of Discretionary Actions available to them during their turn.
Rule hierarchy
Direct children
410.1.b.1As long as any conditions, if applicable, are met.410.1.b.2As long as any costs, if applicable, are paid.410.1.b.3As long as it does not result in any forbidden action being taken or game state being created. Example: A player can't use the Standard Move discretionary action to move a unit to a Battlefield that's already occupied by Units controlled by two other players.